4 research outputs found

    COLEG: Collaborative Learning Environment within Grid

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    The principal function of the CSCL environments is to provide to the various users (students, teachers, tutors…), the best activities with the best tools at the best time according to their needs. If a CSCL system is a collection of activities or learning process, we can cut out its functionalities in a certain number of autonomous functions which can then be carried out separately in the form of autonomous applications by using the technology of the Web/Grid services. The emerging technologies based on the Grid are increasingly being adopted to improve education and provide better services for learning. These services are offered to students who, regardless of their computer systems, can collaborate to improve their cognitive and social skills. This article presents COLEG (COllaborative Learning Environment within Grid), which aims to employ the capacities offered by the Grid to give the various actors, all the power of learning, collaboration and communication in an adaptable, heterogeneous and dynamic sight

    Development of Serious Game to Improve Computer Assembly Skills

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    AbstractIn this work-in-progress, we used the formal six facets model to design the game. These facets synthesize knowledge doing to guide the implementation of serious games. The game aims to help learners to improve skills to achieve the assembly of computer in a virtual laboratory. Well, they handled various components of computer, including: motherboards, processors, memories, buses, etc. The game is played in practicals work session and it is expected to include more levels, more challenges that the student should gradually resolve. This paper presents the steps followed for the implementation of this framework. Preliminary results of user experiences are reported, and an outlook on further steps is given
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